Being a nominal member of Generation X, I fairly grew up on the Star Wars franchise. I was even young enough to enjoy Ewok Adventures, an abortion which should never have been realized for any purpose. Since those days I have played most or at least around half of the games inspired by the movies, skipping only the obvious lemons and the obligatory crap MMORPG. I adored Tie Fighter and loved Rogue Squadron and even managed to enjoy both Knights of the Old Republic games (even the uninspired sequel.) All this fannishness and a low used price tag led me to Star Wars: Battlefront II. This is the second review I've written for this game; the original claimed that the level design was a bright point. I have since spent many more hours with this game, and learned that there is no bright point. This realization resulted in this second review.
A PC-based video game console sold by microsoft.
While the Microsoft Xbox is one of the most-maligned video game consoles on the planet, and has (let's face it) had relatively few A-rank titles, there are a few games which almost justify the purchase of equipment from the world's foremost illegal monopolist. I happen to have an Xbox around so that I can use Xbox Media Center, so I went ahead and bought a used copy of Star Wars: Knights of the Old Republic. There are fairly few RPG titles on the Xbox at all, and this is certainly one of them.
In film, it is common that sequels are inferior to the original, and only in certain rare situations do they ever surpass their inspiration. The constant march of technology that enables us to realize ever more complex worlds inside of the computer, however, has brought us a number of titles which have tended upwards as new titles are made. One such series is Rockstar Games' Grand Theft Auto, and one such title is Grand Theft Auto: San Andreas.