planete
By drink | Tue August 28, 2007
planetd
By drink | Tue August 28, 2007
planetc
By drink | Tue August 28, 2007
planetb
By drink | Tue August 28, 2007
planeta1
By drink | Tue August 28, 2007
Freespace 2 Modding
One of the most excellent elements of the game Freespace 2 Open (or of course the original, Volition's Freespace 2) is the capacity for modifications. It is possible to develop an entire campaign of missions which string together into a story, to modify or create ships and weapons, to script FS2 in Lua, and to do any number of other fairly amazing things with it. But by far the most common is to create new missions. In this article I'll give a brief explanation of some details of modding that I learned developing my first non-simple mission.
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05-FRED2 closeup comm node
By drink | Thu August 16, 2007
A snip of the FRED2 Event Editor
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04-FRED2 closeup node
By drink | Thu August 16, 2007
A snip of the FRED2 Event Editor
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03-FRED2 Window
By drink | Thu August 16, 2007