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Freespace 2 Modding

One of the most excellent elements of the game Freespace 2 Open (or of course the original, Volition's Freespace 2) is the capacity for modifications. It is possible to develop an entire campaign of missions which string together into a story, to modify or create ships and weapons, to script FS2 in Lua, and to do any number of other fairly amazing things with it. But by far the most common is to create new missions. In this article I'll give a brief explanation of some details of modding that I learned developing my first non-simple mission.

video game
open source
flight simulator
space
modding
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Freespace 2 Open Campaign Modules

Freespace 2 is one of the finest space combat flight "simulators" that has ever been made, and Freespace 2 Open, a product of The Freespace 2 Source Code Project (SCP) is a truly excellent free, Open Source version which you can play on Windows, Linux, or Mac OS X. But what happens when you have played it? There's multiplayer support, so there is theoretically infinite replay value, but there may come a time when you can't or don't want to play versus other humans, and have already exhausted the campaign. What to do?

video game
open source
flight simulator
space
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Freespace 2: MediaVPs lllustrated

MediaVPs (or Media VPs, or MVPs, etc etc) are VP modules for Freespace 2 Open (a product of The Freespace 2 Source Code Project) which alter, improve, or even repair certain aspects of the game. They come in various pieces which can be downloaded and installed incrementally and individually, and they are (like the rest of the game) absolutely free. They represent an attempt to bring Freespace 2 into the "modern age". On this page I will provide example screenshots for comparison of what the game looks like with various portions of the MediaVPs, with default options or with some options specified, et cetera.

video game
open source
flight simulator
space
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Freespacesetupdialog

By drink | Wed August 01, 2007
Freespace 2
video game
open source
flight simulator
space

A screenshot of the dialog provided during Freespace 2 installation, showing the license clause p

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Freespace 2 Open

It is considered axiomatic among gamers that a game that's good when it's new is always good - if it doesn't have staying power, it just wasn't that amazing in the first place. There's a few games that, years after their release, we're still playing - games like Tetris, Sid Meier's Alpha Centauri, the original Quake, or for that matter Asteroids. Each genre has at least one game that fits this description. In the space flight simulator category there are really three games which stand out significantly: Tie Fighter, which was really the first truly-3D spaceflight sim with believable capital ships; Wing Commander, various versions of which (especially Privateer) are still being played avidly; and Descent: Freespace along with Freespace 2, two titles from Volition that years later are still the benchmark for such games. The list would also not be complete without Elite, which is arguably the game that really defined the genre to begin with.

video game
open source
flight simulator
space
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Freespace 2 Open on Ubuntu Feisty

I bought both Freespace and Freespace 2 not long after they came out, and recently while looking for games to play on Linux I decided to try to run FS2 under Wine. This didn't work, but then someplace in the back of my mind I dimly remembered that Volition had long ago open-sourced Freespace 2. Back then, I didn't have a Linux system worth playing games on, and I was dual-booting Windows anyway, so it didn't matter. But today, I run only Linux (aside from virtual machines - which aside from VMware Workstation, don't support 3d graphics yet) and so the Linux port had become relevant.

video game
open source
flight simulator
space
Ubuntu
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