first person

Star Wars: Battlefront II

Being a nominal member of Generation X, I fairly grew up on the Star Wars franchise. I was even young enough to enjoy Ewok Adventures, an abortion which should never have been realized for any purpose. Since those days I have played most or at least around half of the games inspired by the movies, skipping only the obvious lemons and the obligatory crap MMORPG. I adored Tie Fighter and loved Rogue Squadron and even managed to enjoy both Knights of the Old Republic games (even the uninspired sequel.) All this fannishness and a low used price tag led me to Star Wars: Battlefront II. This is the second review I've written for this game; the original claimed that the level design was a bright point. I have since spent many more hours with this game, and learned that there is no bright point. This realization resulted in this second review.

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