High

Games clearly intended to cause an advanced state of intoxication.

One Big Chicken

Game Type: 
Boot Factor: 

A great bar game, any number of people may play. High buzz factor. Supplies: people and beer, the basics. But what's really important is to have someone who knows all ten phrases.

The person who knows all the phrases begins, one phrase a time. The game follows the same routine as the Twelve Days of Christmas. So, the sixth person in the circle would have to repeat the sixth phrase, as well as the previous five.

Nickels

Game Type: 
Boot Factor: 
From: "Thomas Mercer" <tem7@worldnet.att.net>
To: <drink@slashpalace.org>
Subject: Nickels

Supplies:cards, a nickel, people, and any type of booze
This is a real good game that will get you real tanked.

The dealer takes the nickel and puts it under his beer or cup, then calls out a suit and deals the cards out to everyone at the table until the suit called is dealt to someone. That someone has to drink the numerical amount of the card (face cards are ten and aces are fifteen).

Montana

Game Type: 
Boot Factor: 
Date: Sat, 23 Jan 1999 17:02:45 EST
From: Sunbomb11@aol.com
To: drink@slashpalace.org
Subject: drinking game

This game is quite simple to play, all you need is a deck of cards, people, and of course, beer. It is called Montana and the drunk factor is relatively high, because it is easy to get screwed over while playing this game.

The game starts with the dealer, lines up two rows horizontally containing ten cards face down in each row. ( less cards may be lined up if you have more players, but always an even number of cards in each row.) Next the dealer deals out the remaining cards to the players, and starts the game by turning over the first card in the top row. This card has a value of drinking for 1 second or sip.

Middle

Game Type: 
Boot Factor: 

Submitted by Scott Bryant
This is an easy game with a pretty decent buzz factor. Materials needed: people, booze, cards.

Place two cards from the deck face up on the table. You then bet an amount of beer that the next card will be in the middle. If you are correct, you can assign the beer to anyone. If you are incorrect, you drink it yourself.

Mexico

Game Type: 
Boot Factor: 

Modified rules to Mexican; but unlike Mexican, its got a Very High buzz factor. Supplies: beer, people, dice, and a cup that you can't see through.

Choose someone to go first, and roll the dice, take a peek, and don't let anyone else see the roll. You can either tell the truth on what you rolled or lie about it.

Mexicali

Game Type: 
Boot Factor: 

One of those potentially very sinister games, a chance to piss a lot of people off, or likewise be pissed off yourself. But hey, you'll be wasted because this game has a Very Very High buzz factor. You'll need people, beer, and a deck of cards to play.

All the cards are dealt to players BUT THEY DON'T LOOK AT THEM.

Mafia

Game Type: 
Boot Factor: 
Date: Fri, 7 May 1999 12:07:40 -0400
From: Mike Gerardi 
To: drink@slashpalace.org
Subject: DRINKING GAME

This game is a lot like Drug Dealer but much more fun when played with a large group of people.

You deal out one face-down card per person with 3 of the cards being Aces. The people who get the Aces are in the Mafia. You can have more special cards depending on the group size. Generally you would want 1/4 of the people playing to be in the Mafia.

Lob

Game Type: 
Boot Factor: 

The rules of Lob according to Zeta Psi.

This game can be played with two or four players.

Materials: Pong table, Two 12 ounce cups filled with beer on each side, pong paddles (ping pong paddles with the handles cut off).

Object: Hit the pong ball into the opposing team's cups.

Doug and Ryan's Drinking Resolutions

Game Type: 
Boot Factor: 
Date: Wed, 13 Jan 1999 11:31:19 -0800 (PST)
From: Nick Wilcox 
To: drink@slashpalace.org
Subject: DRDR(D)

My name is Jay, and two of my friends came up with this simple drinking card game. It works really well, because the more drunk you are, the harder it is to play. It's called DRDR (Doug and Ryan's Drinking Resolutions).

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